Well, got more work done -preventive one- on the 2nd skin to go along with laundry today, which made me mentally planning about spriting. Maybe by curiosity I should ask how would be the angle to make pop & locking robot animation in RPGMaker? I was thinking about giving just the 3 frame move on the bot while allowing a 5 frames or a 7 frames move (more likely 5!) on normal other characters. Although my feel was like traditional animation; I would think all things on a 12 frame based movements, just put my keys and tapers differently. Thought for the mind; planing. (Might be worth to share my discoveries if I manage it on the stickline character dummies. Still, really small thingies,but it might help on bot-heavy stories along humans.) ADDENDUM I sometimes recommend some musicians from this forum while working hard on something that ask a lot of motivation, dulling the nervous system when doing something repetitive asking full eyes-fingers attention (yeah, I can sleepwork on a job with fine results but it ain't always good with non static materials). So for yesterday/today @Geoff Moore 's playlist just helped me a LOT and here is his shop on the forum https://forums.rpgmakerweb.com/inde...ic-hut-geoff-moore-open-free-giveaways.31649/ Anyone here with graphic high ability and not so much on the musical side, I would recommend/encourage you to peek an ear by his "hut"!