- Joined
- Sep 23, 2014
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- Primarily Uses
Sprite Zoom Version 1.0.0
by
Aramis-IX
Introduction
Zoom events, the player and follower sprites! An adaption of Tsukihime's “Character Sprite Zooming” script for Ace.
Features
Zoom or shrink a sprite's width and height independently (or uniformly). Zoom animation(s) over time (or instantly).
How to Use
Execute the following SCRIPT calls from any event or moveroute (Sprite Zoom does not support plugin commands):
SpriteZoom.zoom(ID, zoom);
SpriteZoom.zoom(ID, zoom, duration);
SpriteZoom.zoom(Id, zoom, duration, zoom_y);
SpriteZoom.zoom(ID, zoom, duration, zoom_y, duration_y);
**ID is the ID of the event in question**
1-9999 = Event number on map
0 = Your player
-1 = Follower 1
-2 = Follower 2
-3 = Follower 3
**ZOOM is a percentage**
1 equates to 100%
0.5 to 50% (half the size)
2 to 200% (double the size)
The duration value allows you to create a zoom animation over-time (in frames). It can be an integer that is 0 or higher.
NOTE: For more detailed information and examples please view the plugin's "help" section in RPGMaker MV.
Script
SpriteZoom
Right-click link and select "Save Link As"
Dependencies
None
FAQ
Q: Will Plugin Commands be supported eventually?
A: Perhaps later... I was unable to get Plugin Commands to operate as effectively as Script Calls, so they were removed from the initial release.
Credit and Thanks
- Aramis-IX
- Tsukihime (Hime from HimeWorks.com)
- Nelderson
Terms & Conditions
Free for non-commercial and commercial use.
Author's Notes
Unfortunately, I can only provide a limited amount of technical support for this plugin. I'm fairly new to JavaScript and the amount of time I have on hand is fairly restrictive.
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