Yusha

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Demo Available: Q3 2018


Platform: RPG Maker MV
Genre: Traditional JRPG
Release Date: December 25th, 2018



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The Xanthes Empire is in magical conflict with the other nations of the world. Their deceitful king allies his forces with a powerful archmage in an attempt to harness the power of the elements and take full control of Arcadia. The story unfolds when Darius, a melancholy swordsman serving in the opposing Juno Military, and Rosetta, a Disciple of the Church, begin to question why he's even a part of the war machine. One day a suspicious merchant ship docks in the harbor of their hometown and is attacked by Xanthian battlemages. This event sets into motion a journey that will bring a colorful cast of characters together for a remarkable tale. Along the way they befriend a cat-eared conjurer, an existential drifter, an optimistic songsman, and many others. Will they have what it takes to save Arcadia?


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+ Traditional SNES/GBA/PS1 style JRPG
+ Story-driven gameplay focused on exploration and character builds
+ Great cast of 8 main characters
+ 3 secret characters
+ Fully customize your party with extensive gear and skill setups
+ Click on everything! Interactive environments and stuff.
+ Side-View STB Battle System
+ Ranked Battle Amphitheater
+ Learn skills through JP earned in battle
+ Master new abilities found on equipment
+ No random battles
+ Main Quests, Side Quests & Character Quests
+ 10 Elemental Temples
+ Item Synthesis and Gear Crafting
+ Gear Augmenting System
+ Storage System
+ Join Guilds
+ Discover Limit Breakers
+ Challenging Bosses and Minibosses
+ Cameos and Easter Eggs
+ Custom Stat Distribution
+ Achievements
+ Item Trade Chain
+ Colored Weapon Tiers
+ Trading Card Collecting
+ Optional Dungeons
+ Ultimate Artifact Weapons
+ Battle Summons
+ Unlockable Costumes
+ Hidden Areas
+ Randomized Loot
+ Dungeon Puzzles
+ New Game+ Mode
+ Secret Bosses
+ Timed Buff Statues
+ Personalized Menus
+ Fun Minigame Corner Extravaganza
+ High Replayability
+ 250+ Weapons, 200+ Armors, 250+ Skills, 150+ Monsters, 100 Maps
+ Maximum dungeon crawling


POSSIBLE FUTURE FEATURES
+ Day/Night System
+ Multiple Skill Trees


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Graphics: Thalzon, ShadowHawkDragon, jopnthefox, Ækashics, Lunarea, Enterbrain, INC., Cvrtis, hiddenone, Doc, Petschko, Haydeos, Zyphili, Maru, Indrah, Screech, kmonnie, starbird, CraftGeek, chalkdust, Amysaurus, XxSylph, GARGOO Studio, Smelly Kitty Litter, Strange Dragon, seehkuuh, Palxan, Verdibona, SchwarzeNacht, XxJapoZeroxX, Sturmfels, dragoonwys, Strange_Dragon_99, KucingBudhug, TheHarmp, Coopziana, Sithjester
Music: Eric Matyas, DesperateMeasurez, Ms Littlefish, Scythuz, Murray Atkinson
Plugins: SmRndmDde, HimeWorks, Yanfly, Galv, Moghunter/AtelierRGSS, TheUnproPro



Thank you for reading!
Special shout outs to Driftwood Gaming, Echo607, RPGDon, TheUnproPro, Yanfly, SRDude and Galv for their content in which I've learned everything so far.

NOTE: I will be updating this post and thread with info as the game is in development.
 
Last edited:
Joined
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Just stopping by to say the project's looking good, can't wait to see more.
 

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Mouse Coordinates + Common Events, Custom Actor Parameters & Fantasy Beasts | RPG Maker News #32

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Peeps, can we just take some time to appreciate the mods here? They're so friendly, and they're always there for us when we need help. Now that I've been here for two years, I want to thank the mods and admins for keeping it positive here on the forum. They're the reason I've stayed so long! Here's to you!
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I am finally done making the 'superbosses' in my game!
I'm happy because oh my gosh they were a lot of work, but I'm also sad because I love database work... And also because I loved making stupid powerful bosses ._.

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