Archeia's Advanced AI Conditions

Archeia

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It only took an entire month, but hey it's better late than never. Conditions are fixed and that issue should be fixed now.
 
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Farr

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Nice script but no matter how or what I try, the enemy will never target correctly his allies.

<ai_conditions: 4>     4 = heal; 4th Action Pattern
target_hplt: 50            Hp lower than 50%
only_if_target            Only use if target found (ally with -50% hp)
</ai_conditions>

Its still a good script to make enemy correctly target offensive skills.
 

resinate

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sorry to bymp old post but, i get error on line 845 "orig.nil? ? @action_tgr : orig + @action_tgr"

nil can't be coerced into float

all i used is

<turn_pattern: 1+2x>
skill: 1,10 #attack
</turn_pattern>
 

DJ-0zymandias

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I am not liable for any destructive behavior that the materials could have caused you, such as, but not limited to, computer damage, incontinence, explosion of user’s head, coma, death, and/or halitosis. So edit or use at your own risk.
XD Yanfly reference?
 

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