Whaaaaaaaaaaa! It’s a ghost: strange, let him freak out more.Should turn around surprised once he hears the voice, not once it’s finished
I should be asking you that, you are the intruder!
You got me all wrong, I don’t even know who this is…. (Maybe it would be better to leave “who you are” out and just say “were the hell this is”.
Maybe a better sound effect for that spell.
Also, I think a different bgm would be better for the dream, something a little more…. Dangerous feeling?
The whole dream beginning thing was done soooooo often, but I guess it works here.
“Yu, come here for a second please.” Maybe instead of Yu, use the full name here, I first thought you misspelt “You” here.
Maybe you should use the message core from Yanfly to add name boxes.
A small mapping mistake: One wall is 3 tiles large, the other is 2 tiles.
Also, add a wall at the right.
Who is that Ayako that is in my team from the beginning, did she sleep with me o0?! Creepy.
Use the region restriction plugin from yanfly to stop kitty from blocking the stairs.
(Bad kitty! get of the stairs! )
Missing description for the skills “heavenly Aura” and “Dogma’s Fury”
No description for the armour “Rubber band” and “hat”
Yuhikos Status repeats itself: there are two passages that sound really similar “He lived free of worries…. But at that point his live began to change.
He started to experience the world…. Slowly improving upon existing skills”
And
“But things could to change quickly, he currently is trying to perfect his skills.
He feels like there is more to explore in this world”
Also, that change didn’t happen yet, did it? Maybe you should use switches to unlock the changing part later in the story.
For Ayako’s Status, you missed a period at the end. But I mean I don’t know when exactly she will join us for real and HOW we get to know her and if she will tell us her whole life story, but again, you should use switches to make some of her backstory appear later on.
-Downstairs-
I feel like that fireplace should be one tile higher, directly in the wall.
Also, make the kitchen a big more room like, give it a wall on the left and maybe a bit bigger? But maybe that’s just me.
Can’t talk to the mother, but I guess that’s how it should be since it says so.
-Outside-
Wow, a snowy beginner village, that’s new. Nice.
A small mapping mistake:
Some of the children are just…. WAY to short. Like infants.
This rooms mapping (item shop?) feels off, make the wall higher so you can see it?
Also, make a black tile behind the door in the item shop that leads here.
Now I am stuck in the wall.
Ok, reload then.
No description for the Item “Rose Water”
Instead of making a separate event for the shop itself, let the old lady say it. If you make the table a counter in the tile set settings it should work.
-Ayako’s place-
There is wall missing at the left and at the bottom.
I spoke to Ayako while being Ayako. Funny.
Spelling mistake in what Ayako says.
Putting cloth before a fire is a baaad idea, both in real life and a game.
Had trouble finding the door to get out.
-Outside again-
-Inn-
Similar to the item shop. Don’t let the person move behind the counter and make it the inn event, not the table.
-Outside again-
Man that baby and that chicken are FAST.
Missing Door event on the right.
-Mine-
Yay, found some bronze Ore.
Was attacked by bats. The battle music kind of started late. The HP Bars are misplaced.
Nice work on the battle animations.
Just noticed that I can’t flee from battels, too bad, Ayako, sorry you are going to die.
The attack icon for the normal attack is a bad choice that is usually used for the attack BUFF.
Dogmas Fury feels a bit over powered, maybe increase the cost, or make it less effective.