- Joined
- Jun 3, 2014
- Messages
- 2
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- First Language
- English
- Primarily Uses
I think you have to choose either to stick with the main character for 90% of the story or go with a full 'ensemble' of characters. Either way you want to the player to be invested in these characters in a personal level. In an ensemble you have to make sure the stories are equally interesting, and can relate to each other in some way. Killing them would be undoubtedly cruel, because at that point you've built up a character to love and then swept out the rug from the audience.
The main character 'disapearing' for a bit is doeable, as in Mario Superstar Saga has Mario or Luigi venture off on their own sometimes. But I believe this works because the two are almost like a main character themselves, so separating them doesn't necessarily create disconnection. It would be jarring to switch to a character you might of met recently, and haven't gotten to know.
The only exceptions where dissapearing characters worked alright for me was in Akira. But idk, that's kind of a masterpiece so...
Also Pluto (Naoki Urasawa) but they had to do this in order to stay canon with the source material of Astro Boy
The main character 'disapearing' for a bit is doeable, as in Mario Superstar Saga has Mario or Luigi venture off on their own sometimes. But I believe this works because the two are almost like a main character themselves, so separating them doesn't necessarily create disconnection. It would be jarring to switch to a character you might of met recently, and haven't gotten to know.
The only exceptions where dissapearing characters worked alright for me was in Akira. But idk, that's kind of a masterpiece so...
Also Pluto (Naoki Urasawa) but they had to do this in order to stay canon with the source material of Astro Boy

