Are school-themed games boring?

PixeLockeT

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One setting cannot be objectively better or worse than another.

My fav setting is sci-fi setting, but that is pretty niche as far as jRPGs go, and even niche among stuff in general......compared to high fantasy. Even the more popular things with sci-fi elements rely more on its fantasy than the actual sci-fi things, i.e. Star Wars (more fantasy based with some sci-fi aesthetic) is more popular than something much more steeped in the sci-fi stuff (like Star Trek which I prefer over Star Wars). Even then I don't think many things, especially RPGs, do the sci-fi stuff very well, though it's my fav setting.

The point is, just because something is or isn't as popular settings-wise isn't what makes it good. It's up to you to take a setting, whichever you pick, and make something good with it. A setting itself will never exactly sell someone, no matter if its their preferred genre or not. And I'm living proof of that.
 

LyonBuster

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Totally agree Mighty Palm
I believe my idea would be enjoyable
Thanks
 

HeyItsKidd

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Are school games boring? No.

Are school games starring a boy with no apparent skills (except for his super secret superpowers) who's followed around by a gaggle of cookie cutter love interests boring? School games where the only on-site medical staff is a secretly-evil doctor who's creepily obsessed with blood and mutilation? Where the Student Council rules over the school like a cross between the mafia and the CIA? Yeah, I'd say so.


The point I'm trying to make is that games set in a highschool aren't inherently dull, but if you stick too close to the common formula, you're probably gonna make a boring game.
 

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You know, I sometimes ponder if working on the story and details is more necessary than the game itself. Its... technically work, just not direct.

Like for me specifically I never stop evolving the story based on what avenues I can approach in gameplay and then I get anxious thinking "hey good thing I thought about that now instead of later", repeat ad nauseam.
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