Are the trial version core scripts different from the full version?

Tsukihime

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I've been receiving several reports where my plugins are crashing their game.


When they turn off all plugins, it works.


When they return that one plugin back on, it crashes.


In particular, one of the reports indicated they're using the trial version.


I have been unable to reproduce any of the reported issues, but I am developing plugins on 1.00 so I am not sure if it works with other versions of MV.
 
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Zalerinian

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I have been unable to reproduce any of the reported issues, but I am developing plugins on 1.00 so I am not sure if it works with other versions of MV.
There were some updates of the default plugins with version 1.0.1, but I don't think it's that drastic. I suppose you should test your plugins yourself on 1.0.1 to see how they hold up?
 

Shaz

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Officially they are not different. But the update that was provided that fixed some issues was, for some reason, provided as a "download these files and copy them manually" rather than providing a new installer. So anyone who has downloaded the trial version will still need to go to that pinned Updates thread and download and copy over the files. They will also need to copy them into all of their projects in addition to the NewData folder where MV is installed.
 

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