ShinyRedUmbreon

Wannabe-Animator + Gamer
Veteran
Joined
Sep 3, 2017
Messages
69
Reaction score
14
First Language
English
Primarily Uses
RMVXA
The title basically says it all. I'm searching for a kind of script that only displays room on the status part of the menu for 3 party members, and while not a necessity if the menu was centered that'd be pretty cool too. I've done a lot of digging, but it seems like people are more interested in 1 player menus or menus meant for 4 players.

I was able to find something that shows EXACTLY what I wanted. http://sumrndm.site/ams-final-fantasy-7/ This plugin only gives room for 3 party members like requested. Unfortunately, there is just one problem, and I'm sure you can already figure out what it is: It's MV, whereas I am on VX Ace. I decided to try and look for something similar for VX Ace, and I got close. Someone named cozziekuns made a script for this too, but this time it was on VX. To my knowledge, I can't find a script that's for VX Ace, and I'm not sure what to do at this point.

I've considered the idea of using Yanfly's Party Sized Menu(link here https://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-menu-engine/party-sized-menu/), but when setting it to 3 party members it leaves behind a small space between the third party member and the edge of the screen(shown by one of the screenshots) which I really don't like.

So... Yeah. I think that's all I can think of to bring up.
 

HiddenAlchemist

Veteran
Veteran
Joined
Jan 6, 2021
Messages
98
Reaction score
116
First Language
English
Primarily Uses
RMMV
Edit: Actually, please disregard this post as I unfortunately misread your engine. If any mods could delete this, that would be nice.

If you have MV from Steam, you will have access to a DLC folder where under KadokawaPlugins you can find AltMenuScreen2 and 3. These can be adjusted in plugin parameters to only display three characters.

They're both kind of custom image-reliant though, as both have transparent backgrounds but you can add in an image file to become the BG. AltMenuScreen2 uses the character facesets, while 3 is able to use custom images for each actor. Personally, I find that the third one has a cleaner layout for three actors.
 

Takeshi014

Crafter of epic games
Veteran
Joined
Aug 23, 2020
Messages
52
Reaction score
31
First Language
English
Primarily Uses
RMMV
You could use Srd's menu editor that is a part of their super tool engine plugin
 

Roninator2

Gamer
Veteran
Joined
May 22, 2016
Messages
3,544
Reaction score
858
First Language
English
Primarily Uses
RMVXA
Adjusting the menu is not too difficult if what you're looking for is basically the default.
Try this
Ruby:
module R2_Three_Menu
  Adjust = 70
end

class Window_MenuCommand < Window_Command
  def initialize
    super(0, R2_Three_Menu::Adjust)
    select_last
  end
end

class Window_MenuStatus < Window_Selectable
  def initialize(x, y)
    super(x, y + R2_Three_Menu::Adjust, window_width, window_height)
    @pending_index = -1
    refresh
  end
  def window_height
    Graphics.height - R2_Three_Menu::Adjust * 2
  end
  def item_height
    (height - standard_padding * 2) / 3
  end
end

class Scene_Menu < Scene_MenuBase
  def create_gold_window
    @gold_window = Window_Gold.new
    @gold_window.x = 0
    @gold_window.y = Graphics.height - @gold_window.height - R2_Three_Menu::Adjust
  end
end
 

ShinyRedUmbreon

Wannabe-Animator + Gamer
Veteran
Joined
Sep 3, 2017
Messages
69
Reaction score
14
First Language
English
Primarily Uses
RMVXA
YOOOOOOOO Roninator2 you have managed to do it again with your scripts, I was able to get exactly what I wanted with a little bit of adjusting on the (fittingly marked) Adjust line. Thank you so much!!

And thank you to everyone else for trying to help. I think I've actually also tried Srd's menu editor(searching it up leads me to someone named etude87 so I assume you are referring to them), but when trying to keep it to 3 party members only it also gave the space at the bottom issue the Party Sized Menu script did, so that was also a no go).
 

Latest Threads

Latest Posts

Latest Profile Posts

Another thumb update. The nail is beginning to break away, along with the aforementioned hard and blackened dead skin. The final join has regained some of its flexibility, tho it's a bit stiff after being held still for so long. The very tip of my thumb has a strange dry and somewhat tingly feeling to it when I touch it to something, but at least it isn't numb. I am so ready for this to be over. :o
Can I get away with calling a "shortsword" a dagger and not a sword?
So here's the full cycles, I'm not so familiar with actually animating and giving motion so any observation on that matter would be really helpful! :kaoswt:
EfGHbLh.gif

Just now I realized I didn't scale it up so its smol...
I wanna make a YouTube video about reviewing a game, but I don't know what RPG Maker game I should play...

Forum statistics

Threads
118,705
Messages
1,118,058
Members
155,836
Latest member
kijkmk
Top