They accomplished something amazing: real time ray-tracing! If you know how CGI is made and understand the fundamentals (or if you ever used blender or any other 3d software), you know why it's amazing: what traditionally takes minutes, or even hours to render a single frame can be done in milliseconds. Of course RTX is taking many shortcuts to reduce the rendering time, like reducing the amount of rays and using AI to denoise the image, using ray-tracing for light only (objects still use rasterization).
Now, even if this is a great achievement technologically, there's still a lot of draw back for the consumer:
1) Ray tracing means a lot more resources to render, meaning 1080p 30fps will probably be the best a RTX 2080 offers on AAA games.
2) Not many games will use RTX in the next 1-2 years.
3) The price for the performance in RTX will not be worth it to many people.
I guess this is what new early technologies are: NEW! These cards won't be cheap, but I suppose it's what we call an early adopter premium. Personally I don't intend on buying 20 series card. My 1080ti will do just fine while I wait for Real Time Ray-Tracing to develop a bit. I'll probably go for the next generation.
What about you guys?
Now, even if this is a great achievement technologically, there's still a lot of draw back for the consumer:
1) Ray tracing means a lot more resources to render, meaning 1080p 30fps will probably be the best a RTX 2080 offers on AAA games.
2) Not many games will use RTX in the next 1-2 years.
3) The price for the performance in RTX will not be worth it to many people.
I guess this is what new early technologies are: NEW! These cards won't be cheap, but I suppose it's what we call an early adopter premium. Personally I don't intend on buying 20 series card. My 1080ti will do just fine while I wait for Real Time Ray-Tracing to develop a bit. I'll probably go for the next generation.
What about you guys?


