- Joined
- Jan 18, 2014
- Messages
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At first I thought there was a processing bug with the engine its self(It's a simple enough concept, I done stuff like this before, I knew nothing was wrong with the steps in the event), so I removed all It's effect, and the condition branch in the common event tied to it, and made the skill do nothing but call a common event, that forgets the skill.
I can't get rid of this blasted skill lmao. This is just weird, you can do everything else in battle(including learning skills, adding/removing party members, ect), but you can't forget a skill.
I think It's clear this is a oversight or bug, and not a intended limitation, but I'm wondering if there's a way around this or do I need to find a script somewhere?
I wanted to add another skill type, that you can only use the skills in it a certain number of times, and then they are forgotten(providing X skill has already been learned by the char in the past, sleeping at a inn would relearn the skill/reset the counter). I thought to myself, this would be a nice way to add even more strategy to the game(plus add some excitement, since unlocking new features is always fun), and hey, it won't even need a script(never underestimate the art form of a well placed bug where you would least expect it).
I can't get rid of this blasted skill lmao. This is just weird, you can do everything else in battle(including learning skills, adding/removing party members, ect), but you can't forget a skill.
I think It's clear this is a oversight or bug, and not a intended limitation, but I'm wondering if there's a way around this or do I need to find a script somewhere?
I wanted to add another skill type, that you can only use the skills in it a certain number of times, and then they are forgotten(providing X skill has already been learned by the char in the past, sleeping at a inn would relearn the skill/reset the counter). I thought to myself, this would be a nice way to add even more strategy to the game(plus add some excitement, since unlocking new features is always fun), and hey, it won't even need a script(never underestimate the art form of a well placed bug where you would least expect it).
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