Area music to keep playing during a specific fight

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strande92

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Hey :)

I have a song that really sets the mood in an area leading up to a boss, and I would like the music to not stop at all and just keep playing as the fight starts and to just.. Continue.
Is this possible?

Thanks!
- Chris
 

Diretooth

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Yes, I use it occasionally. What you do is, in the event you have it as such:

(using an example)

Play BGM: Time to Fight

(The main characters yell at the antagonist)

Change Battle Theme: 'Time to Fight'

Battle Processing: ???

You have to set the battle music to the same music that would be playing.

To do this, you would first have to know the BGM that is playing. For me, it was a song called 'Time to Fight'. So, to set my battle theme from its current default, I went to the third tab in the event window, 'System Settings', and click 'Change Battle BGM', then you set the battle conditions to the enemy that you fight.

If it's a series of battles, you can even set the battle ME to none so that when you win, the victory theme doesn't ruin the mood with its loud trumpets and mood-killing suddenness.

I hope this helps you out.
 

strande92

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Thanks for your reply, Diretooth, but it only halfway worked. When the fight started, the area-song wasn't carried over to the battle, it just started over again. :(
 

Espon

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It should carry over.  Is the pitch the same?
 

Celianna

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