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Ticektvenn

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Is there a way to have armor that based on the actors Level gives them certain skills?
 

eomereolsson

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I don't think it is possible in the default engine. I personally would probably have the armor give all skills it should eventually give and then give the skills requirements to only be visible once a certain level is reached via Yanfly's Skill Core. Would that be an option for you?
 

Ticektvenn

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I don't think it is possible in the default engine. I personally would probably have the armor give all skills it should eventually give and then give the skills requirements to only be visible once a certain level is reached via Yanfly's Skill Core. Would that be an option for you?
Great news skillcore works. I found another thread that had a similar issue and some code. Thank you for the reply.
 

CleanWater

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Yes, with Common Events. You need good knowledge of Events and Conditional Branches for this.

Can you give us some example of skill you are planning to include on your game?
 

Ticektvenn

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Yes, with Common Events. You need good knowledge of Events and Conditional Branches for this.

Can you give us some example of skill you are planning to include on your game?
Hi yes. Didn;t need common event used Yanfly skillcore to make it so the skill had a level requirement and then just put it on the armor.


<Custom Show Eval>
if (user.level < 2) {
visible = false;
} else {
visible = true;
}
</Custom Show Eval>
 

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