kyonides

Reforged is laughable
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Primarily Uses
RMXP
ArmorKlass XP

by Kyonides Arkanthes


Introduction

Change your Hero's class by changing his Body Armor! :o

Setup Process
  • You will need to define a Default Class for the Hero.
  • All body armors should be available for everybody.
    VX & ACE
  • Leave a very specific note in all of the existing body armors!
    XP
  • Set the Range of Valid Element IDs that represent all of the available Classes!

XP Script

Ruby:
# * ArmorKlass XP * #
#   Scripter : Kyonides Arkanthes
#   2023-01-02

# Change a Hero's Class by changing his Body Armor!
# You will need to define a Default Class for the Hero.
# All body armors should be available for everybody.
# Create as many Extra Elements as the existing Classes.
# In the ELEMENT_IDS Constant set the Range of Element IDs.

module ArmorKlass
  ELEMENT_IDS = 17..25
  DEFAULT_CLASS_ID = 1
end

class Game_Actor
  alias :kyon_armor_klass_gm_actor_equip :equip
  def set_equip_class(equip_type, eid)
    return if equip_type != 3
    element_ids = ArmorKlass::ELEMENT_IDS
    if eid > 0
      element_set = $data_armors[@armor3_id].guard_element_set
      ary = element_ids.to_a & element_set
      klass_id = ary[0] - element_ids.first + 1
    else
      klass_id = ArmorKlass::DEFAULT_CLASS_ID
    end
    self.class_id = klass_id if @class_id != klass_id
  end

  def equip(equip_type, eid)
    kyon_armor_klass_gm_actor_equip(equip_type, eid)
    set_equip_class(equip_type, eid)
  end
end


Terms & Conditions

Free for use anywhere.
Just mention me in your game credits.
I really hope this won't be the only script of mine that you will include in your game project.
 
Last edited:

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