shiroisekai

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Hello everyone, can someone explain these parameters on the arpg core plugin because i dont i understand most of it yet, or atleast the specific parameter that is in the screenshot
1685665194109.png
 

shiroisekai

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and also if posible this plugin as well xD
1685665945694.png
 

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rpgLord69

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There's instructions for the combo attack setting in the plugin files. You can set it up so that if you use a skill in a certain time frame after another attack, the skill will change to another skill (haven't tested it myself).

The CharacterImageEx plugin has different functions, but at least you can use it for applying the same kind of effects that RPG Maker event commands do with pictures to the character sprites. For example make your character sprites rotate or change the color tone or scale them.
 

Shaz

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I've moved this thread to Plugin Support. Thank you.



@shiroisekai , please avoid double posting, as it is against the forum rules. You can use the "Edit" function on your posts to add additional information you've forgotten or respond to multiple people. You can review our forum rules here. Thank you.

 

shiroisekai

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There's instructions for the combo attack setting in the plugin files. You can set it up so that if you use a skill in a certain time frame after another attack, the skill will change to another skill (haven't tested it myself).

The CharacterImageEx plugin has different functions, but at least you can use it for applying the same kind of effects that RPG Maker event commands do with pictures to the character sprites. For example make your character sprites rotate or change the color tone or scale them.
ohh thankyouu, I've tried the combo attack and added some skills on its parameters but nothing's seems to be working xD or maybe i just put a wrong skill ID. As for the characterimageex im still having a trouble on how it should work, if there is a demo of it that you know, please send xD. Thankyou for your help alwayss<333
 

rpgLord69

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Tested it out of curiosity and it works for me.

Skill ID => skill that can start a combo chain (alter skills after it).

[then below it you double click into the new windows]

Original skill ID => if this skill is used in the selected time frame after first using the one set in "skill ID", it will change to the one selected below

Destination skill ID => here you pick the skill that the above skill (original skill ID) will be changed into if it's part of a combo

For the CharacterImageEx: put an NPC on a map, make an autorun control event where you have "plugin command -> CharacterImageEx: Start Rotation (choose the NPC event). For example. You can also use it with comment notetags it seems. What are you trying to do with it, if you have problems with it?
 

shiroisekai

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There's instructions for the combo attack setting in the plugin files. You can set it up so that if you use a skill in a certain time frame after another attack, the skill will change to another skill (haven't tested it myself).

The CharacterImageEx plugin has different functions, but at least you can use it for applying the same kind of effects that RPG Maker event commands do with pictures to the character sprites. For example make your character sprites rotate or change the color tone or scale them.
i apologize for the late reply and thank you for answering my questions and providing complete details. Unfortunately i wouldn't gonna be including the ARPG plugin in our game because it doesn't align with the target of our study :<<< thank you so much still.❤️❤️
 

Doctor Canine

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I'm sorry for the Necropost, but I have a question: Does Character Ex allow you to do the same as it was possible in XAS? For example: Take a picture and make it move, like that giant worm and stuff like that?
 

shiroisekai

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I'm sorry for the Necropost, but I have a question: Does Character Ex allow you to do the same as it was possible in XAS? For example: Take a picture and make it move, like that giant worm and stuff like that?
its been a while since I've used the plugin as far as i know, it can, you can also adjust the sizes of sprites as i remembered
 

Doctor Canine

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Oh, true. I remember that in the boss I can increase his size. That would be it, right?! Thanks for answering.
 

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