EDITED: just remade the old and crappy ambientation. Srsly it was horrible xD EDITED II:remade the text and the message style. Old one was as crappy as the ambientation Also added a new material, so the old face is going to be in additional resources.
"The evil was growing stronger and our heroes could not face them. When everything was lost a mystic light engulfed their bodies and Eric, Ralph, Aluxes and Alex became Archeus and Asmodeus. With their new powers, the evil knew that was their end."
Engine: RPG Maker VX Ace Project: None Size: 544x416 Credits: DM Dotto for the Alex and Aluxes sprites. Archeia (i think. Correct me if i'm wrong) for the Ralph cut-in which i edited to match Archeus.
Alternative version (not the actual entry, just an alternative version)
Archeus (Ralph and Eric from VX and Ace):
Asmodeus (Aluxes and Alex from XP and 2k3):
Additional Material (made just for the lulz )
We do not offer support for RPGMaker 95/2000/2003 or the console RPG Maker series.Archeus face:
We do not offer support for RPGMaker 95/2000/2003 or the console RPG Maker series.Archeus Empowered Portrait:
Not sure what to post under the picture for original content since I created everything in the picture. But I suppose I will toss up something:
Wish the size limit was bigger lol, 544x416 is tiny, but forces you to think harder I suppose so not a bad idea. I probably tried to jam too many details into too small a space
Edit: Info regarding the models used:
A couple people were upset because I did not credit what 3D model I used.
The 3D world and how it works is a lot different than how resources are handled in the RPG Maker world. 3D models (the figures themselves) are tools/props used to create art, and are generally not considered 'art' themselves - though one could easily make that argument. But to put it simply, nobody credits the people who made Photoshop when they create an image in spite of the fact that those people created the tools which the art was created with.
The only model I am using these days is a base clay model that I shape and apply textures to myself (all the steam machines and buildings and stuff? I did those in 2D).I do have full rights to use it in any way that I wish. I looked up the EULA for the 3D model again (this issue came up over a year ago when I was working on the first High Fantasy bundle and a few people were generally confused/upset about the process in which I was making the resources), and for your benefit I will copy the most important section:
TWO DIMENSIONAL WORKS. Subject to the terms and conditions of this Agreement, User may(i) access, use, copy and modify the Content in the creation and presentation of two-dimensional animations and renderings, (ii) incorporate two dimensional images (including two dimensional images that simulate motion of three dimensional objects) derived by User from the Content in User’s other works, and (iii) publish, market, distribute, transfer, sell or sublicense User’s two-dimensional animations, renderings and other works; provided that User may not in any case publish, market, distribute, transfer, sell or sublicense any renderings, animations, software applications, data or any other product from which any Content, or any part thereof, or any substantially similar version of the Content can be separately exported, extracted or de-compiled into any re-distributable form or format.
What that amounts to basically is you can do whatever you want with the 2D renderings of the 3D model. The 2D work you create with the models is completely yours - you can sell it, license it, whatever you want - you created it, you own it. All that you are not allowed to do is use the model in any way that other people would be able to basically get the 3D model for free. Similar to Photoshop in that regard - you can make whatever you want with it, but you can't give the tool away for free. Models are tools.
I know it is a strange concept because the RPG Maker community is always stating that you must credit all sources, which is fantastic, but in this particular case there isn't really anything to credit unless I am then to also credit the people who made GIMP, my computer, etc - and that would go for everyone else as well. As for the tiles and such, I created those and most of them are not from 3D anything, and the ones that are (which are not many) fall under the same category.
Well, I am taking a risk by making something ugly. Oh well, I really wanted to prove a concept.
The thing I made is bog water (the vines are not a part of it) though because my mapping method is a bit strange, getting so y'all can use it was a bit difficult. This type of water is best used in overlay mapping but, here it is :3.
feel free to use/edit the water for whatever you need it for. you will have to make it into the proper A1 tile yourselves though.
Oh, and special thanks to celianna for the awesome tileset.
This is my entry to the contest. The pixel item is the window & the moon. Credit: Celianna for the chains. I am not sure I will even place, because there are quite a bit of good maps... already.
Story: I awoke up in ruins with no memory of how i got there or where I was. I could barely remember my own name, but the last six months have seeming vanished from my mind...Someone, no, something is watching me from the darkness and it means to do me harm.
UPDATE: I did not like my original map, and was inspired by Corpse Party Rebuilt!
My original graphic, even though, I did the elevator, too.
My theme is a dreamy cafe that looks onto the sea during the sunset.
I made everything in this picture except for the lamps and the grass, which I owe credit to Enterbrain.
Idk if I have to choose one specific resource to submit, but if I have to, it's definitely the bg: