KIUNDEV

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Is there any way to make counter attack make the user receive the damage first then proceed to counter rather than the default evade without taking damage then proceed to counter the enemy, preferably without creating a state or common event so it's plugin to change the way of how counter works.
 

Andar

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a plugin can change anything in the engine, but since I never heard of a plugin doing this yet, you'll have to post a plugin request for that.
 

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