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I was wondering if it was possible to figure out how to add a preload verification to asset-related plugins to avoid things like the following error:

Code:
Texture Error: frame does not fit inside the base Texture dimensions
In this case, it's messing with KELYEP_Dragonbones on browser export. Commenting out the exception throw in pixi.js further reveals that the assets aren't being loaded (there's literally nothing there). And running it through Google suggests that it's a preload issue.

Any ideas?

EDIT: Big dumb... it turned out to be the assets themselves. Copying over an unencrypted version solved the problem, so I'm gonna end up testing some edits to account for the encryption and report back.

EDIT 2: And of course it doesn't play nice with the encryption. Copying the files as-is will have to suffice, so I'm updating the browser-based project to use the raw, unencrypted images to accommodate this. (Not that it matters anyway, since the deployment system in question will be doing its own encryption work.)

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