Ahoy, great scripters, game makers and wanderers!
Today I tried to make a popup window which would appear above some specific events.
It would appear only when the event is triggered. All of these specific events are triggered by the action button method and all of them can appear anywhere on the map on any map.
The specific events are called @gather_events, they use notetags to distinguish themselves from the other events.
These events are "gathering events" made by this script:
http://www.caspergaming.com/Scripts/Ace/CSCA_Gathering.txt
What I am trying to do is to modify the popup window of that script, so that it pops up above the event itself rather than at a static point on my screen.
But I have no idea how could I do that, unfortunately.
Getting a popup above the player is not an issue, but unfortunately, for some reason it bugs out if using Tsukihime's Unlimited Resolution and pops up at some rather weird places sometimes.
I tried to mimic some hover alerts scripts, thought I could get the placement's definition or at least get close to it by looking through some of them, but it seems that I miss something.
So, can anybody please help me with this or point me to the right direction? *-*
Thankies!