Assigning a weapon multiple types


Apr 19, 2020
Reaction score
First Language
Primarily Uses
Hello! So the title is somewhat self explanatory, but let me go into more detail:

I'm working on a game where the player will be able to learn all their combat skills from skill trees. For magic it's not a problem, but weapon abilities, I planned on having there be separate trees for each overarching weapon type (1-handed, 2-handed, magic, etc.) and then have those trees branch off into skills for each specific weapon type(dagger, battleaxe, tome, sword, etc.)

What I'm looking for is if there is a way (likely through plugins) to assign one weapon multiple weapon types so I can accomplish this.

The end result would be something like this: dagger, sword and rapier are all classified as 1-handed weapons, so the player can use the 1-handed ability 'Flame Slash' when they have any of these weapons equipped, but they will only be able to use the skill 'Assassinate' if they have a dagger equipped, the skill 'Aerial Slash' if they have a sword equipped, and the skill 'Rapid Thrust' if they have a rapier equipped.

I'm almost positive that this is going to require a plugin, but my searching has so far turned up nothing and coding isn't really my strong suit. I have the full set of Yanfly Engine Plugins if there is a way accomplish it through them, but I'm not opposed to getting another plugin if it does what I need it to.

Hopefully that all makes sense.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

One 3-day jam and a Game Awards... this month is moving... \o/
Maker-ing has been being the best thing that happened to me this year so far. it is so good to rescue some old skills fo creativity and the people I have met are really incredible. I love my coffelanders and tocudos buddies. Maybe one day I will reach other countries folks too. S2
Well... My game plays better at 1920x1080, so I guess that's the new resolution. Still runs at 60FPS. :LZSexcite: Also... I really want a boss to be able to build new maps around the player... Mostly because it's visually spectacular! I'm er... not quite sure yet how I can do that without making MV explode.... But I'll find a way, anything in service to the "sparkles"! :kaopride:
How to change your netbooks screen resolution

Forum statistics

Latest member