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What I'm looking to do is set up a common event that can be triggered with Yanfly's ButtonCommonEvents but only if battle processing is going on.


I tried pasting


SceneManager.push(Scene_Battle);


into the script part of the conditional branch, but that didn't seem to work. I don't know JavaScript so I don't know if that's the correct way to express that at all. It's just what I tried.


Thanks in advance.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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