the13thsecret

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RMVXA
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Short-story RPG with unique, celestial mechanics!​


The Evil Star's influence waxes. Any astronomer worth their salt knows that its summoning heralds the coming of disaster. And disaster can reach even a noble like Noah, who secluded himself in the mountains.

Noah has the company of his lovely attendant, Isabelle. But the ghost of her previous incarnation, the Past Witch, will soon call upon the Evil Star’s power to revive. If not stopped, the world will quickly and painfully remember why it tried to forget her nickname as the Graceful Nightmare.

Harness the power of astronomy to destroy the Past Witch once and for all!

Features:​
  • No MP gauge = No problem. Reimagine resource management to power your skills. Calculate the risks and benefits of restocking on the starlight available only now vs. attacking or defending.​
  • Replayable. Pick a different personality for Noah to enjoy a different flavor of dialogue... and to fight a different style of the Past Witch’s battle tactics. Fiddle with the settings to rebalance the game to your taste (defaults are set to hard!) or create a different experience.​
  • Intensive gameplay-and-story integration. The plot progresses with the battle. Little details and even the ending can change based on your decisions. And if you care about backstory, there are many interactables.​
SCREENSHOTS!
Mountain.png

Home.png

Battling.png

DOWNLOAD - rpgmaker.net
 

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Just about finished I reckon.
This could probably be an entire thread, but it’s really interesting how replaying a game several years later can change how you relate to a character. I think Tidus from FFX got such a bad rap. I getchu. Completely different reaction as an adult now.
As you see, I still enjoy writing tutorials. Is there anything specific you want to see? (I know mapping and editing/resource making is usually popular, but those are very broad topics)
Well, I wanted to expand player battlers visually and now have 3 sheets and counting for each of my players party.
1. Regular sheet
2. The character has turned stone sheet.
3. Using potions sheet.

Technically the main hero has 4 since he starts with a wooden sword, and I felt that the battler should reflect that until he gets a metal one.

Right back to the RM game dev grind in about 15 minutes. :LZSexcite:

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