RMMV Asylum: Secret of Caledria | Demo Available

Arcmagik

Game Developer
Veteran
Joined
Sep 27, 2015
Messages
497
Reaction score
641
First Language
English
Primarily Uses
RMMV
Awesome. Excited to see the new stuff!
 

Lonewulf123

Veteran
Veteran
Joined
Oct 13, 2014
Messages
289
Reaction score
86
First Language
Enlish
Glad to see this project is still alive and well.
 

Neo Soul Gamer

Veteran
Veteran
Joined
Aug 10, 2012
Messages
628
Reaction score
344
First Language
English
Primarily Uses
N/A
It's finally released! Download link has been updated in the OP (Also grab it here).

You can refer to my last post in this thread for a list of changes. Thanks to everyone who's still following the project!
 

padr81

Guy whose game is taking too long.
Veteran
Joined
Apr 26, 2013
Messages
670
Reaction score
674
First Language
english
Primarily Uses
N/A
Fantastic game from a fantastic dev, download and play, you won't be disappointed. A lesson in how to keep your rpg on point and super focused.
 

Neo Soul Gamer

Veteran
Veteran
Joined
Aug 10, 2012
Messages
628
Reaction score
344
First Language
English
Primarily Uses
N/A
Thanks Padr!

Also, Demo has been updated to v1.1.

- Forced Monitor Synch by default.
- Small dialogue changes and typo fixes.
- Fixed Skip Animation bug.
- Fixed Spell bug where damage was too high.
- Fixed Escape Motion.
- Added varied On-Map enemy stun length.

To those who played the first version, thanks for the quick feedback! :)
 

Neo Soul Gamer

Veteran
Veteran
Joined
Aug 10, 2012
Messages
628
Reaction score
344
First Language
English
Primarily Uses
N/A
Demo has been updated to v1.2.

- Bug fixes for Menu/UI.
- Bug fixes for Duel battles.
- Added Retry function for Duel Battles.
- Added Special Skill for Angus.
- Added Autosave notification.
- Removed Party Chat (Didn't like the implementation. I may bring it back.)
 

gRaViJa

Veteran
Veteran
Joined
Mar 16, 2012
Messages
793
Reaction score
284
First Language
Dutch
Where exactly can i find the demo? It's not in the first post and there's also no link on your rpgmaker.net page :)
 

Neo Soul Gamer

Veteran
Veteran
Joined
Aug 10, 2012
Messages
628
Reaction score
344
First Language
English
Primarily Uses
N/A
Demo updated to 1.3

- Gamepad Config scene updated to fit UI theme for consistency.
- Window Color option added. (Seven colors)
- Changed specific item descriptions for clarification.
- Fixed Party Switching Bug.
- Added Status Menu.
- Luck can now be viewed as a parameter.
- Small mapping changes to allow for better player navigation.

From this point on, I'm hoping to make only incremental changes. Thanks again for the ideas and feedback!

P.S.
The thread has been updated with a Developer's Note.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Stream will be live shortly with some Haunting Ground! Feel free to drop by!
welp, the stock market went down by 7% because of corona today. Time to buy stocks?
Man, being able to edit my game WHILE testplaying it is like the most convenient thing EVER. Thank you, MV...it even makes up for the OGG thing. Well, almost.
Back in the old days, long before I was born, salted crisps - or potato chips, for you yanks - came unsalted and had a little pouch of salt to manually shake on it. Of course, things are more efficient now, but Walker's still brought back the old 'Salt 'N' Shake' style a couple years ago. Dunno why, but if I had to guess, I'd say it's because the nostalgia crowd were getting salty.

Forum statistics

Threads
94,555
Messages
921,846
Members
124,416
Latest member
zths
Top