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- Apr 2, 2015
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- RMMV
I can't seem to find this correct information(probably using the wrong keywords). But when an actor/enemy gets to a certain amount of hp, they start using the dying animation as their default stance. However, I'm unsure what percentage of HP controls that.
I'm assuming it's around 20-30%. But I'm trying to use that as a marker for a skill. Anyone know the specifics?
I'm assuming it's around 20-30%. But I'm trying to use that as a marker for a skill. Anyone know the specifics?


