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- Mar 21, 2019
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Hey, looking for some help in regards to an ATB interrupt condition in Yanfly's ATB.
<ATB Interrupt Eval>
if () {
interrupt = true;
}
</ATB Interrupt Eval>
Here's the format I've been presented with, unfortunately, I have very little knowledge in regards to javascript and I was wondering if anyone could help me out. Here's what I need it to do:
I've changed the element types to a simplified 3: Shooting, Rush and Neutral. The idea is that certain skills can interrupt certain element types.
the logic I'd like to use:
If user is using a certain skill and target is using a "Rush element" type skill
Interrupt = true
Thanks to anyone who helps out in advance.
<ATB Interrupt Eval>
if () {
interrupt = true;
}
</ATB Interrupt Eval>
Here's the format I've been presented with, unfortunately, I have very little knowledge in regards to javascript and I was wondering if anyone could help me out. Here's what I need it to do:
I've changed the element types to a simplified 3: Shooting, Rush and Neutral. The idea is that certain skills can interrupt certain element types.
the logic I'd like to use:
If user is using a certain skill and target is using a "Rush element" type skill
Interrupt = true
Thanks to anyone who helps out in advance.


