Attack command replaced with another skill menu

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I want to keep the item, run, and guard command but have two separate menus for "attacks" and "magic"
Then whatever skills I categorize as physical will go into "attacks" and same with magic attacks to "magic"
I don't want the player to just click attack to attack, I want different kinds of attacks.
 

Andar

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search for a command manager plugin, there are several - If I remember correctly both yanfly and tsukihime and a few others wrote such plugins.

Then simply remove the attack command completely, and make a skill type "attacks" - the skill type will automatically be added and work the way you want, you only need to remove the regular attack commands by plugin.
 
Joined
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search for a command manager plugin, there are several - If I remember correctly both yanfly and tsukihime and a few others wrote such plugins.

Then simply remove the attack command completely, and make a skill type "attacks" - the skill type will automatically be added and work the way you want, you only need to remove the regular attack commands by plugin.
Thank you for that input. I'm currently trying a plugin called "Bobstah's Battle Commands Customization" and from what I can tell, it seems to have what I need. Now all I need is to find out how to actually use it. I'm still new to the plugins part of rpg maker but still, thanks for the help.
 

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