Attack command vanishes from battle command menu

Kes

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I am using Yanfly's Battle Engine I am also using Yami's Battle symphony although I don't think Symphony has any bearing on the problem.

Two players have reported an issue which I am unable to replicate.  There is a character who has only physical skills.  If the whole party guards, and if that guard option is selected using arrow keys going Up, Up (which gets you to Guard) instead of Down, Down, on the following turn, it may rarely happen that the character with only physical skills "loses" the attack command.

Using ESC and starting again on that turn brings it back.

Here is a player's screen shot of the glitch



I have done no alterations to the the Battle Command Menu

Any ideas?

Thanks
 

KockaAdmiralac

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Well, I've been tracebacking a bit and I only found that... the both scripts have absolutely nothing to do with Window_ActorCommand's Attack command.

Attack command is added when Attack command is usable, that means :

- when it's payable

- when the weapon type is OK

- when it's not sealed

- when the type is not sealed

- when the user is not dead

- when the occassion is "Always" or "Only in Battle"

And both scripts have nothing to do with these methods, I checked that also.

Maybe I'm wrong, but do you think some other script is causing the problem?
 
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