LynX

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Hi Im in need of script call to set variable only with attack of character: but without the weapon power is there a way to it ?
 

I was thinking about something like that...
$game_variables[n] = $game_actors[n].atk - $game_actors[1].equips[0].id ??
 

Wavelength

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Move this over to VX Ace Support.

I think the formula would be $game_variables[n] = a.atk - (a.equips[0].params[2] rescue 0)
 

LynX

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Thanks gonna check this out at morning.
 

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