Attacks That Hit Enemies and Allies of Specific Type

Maya_Zulf

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im trying to make a game where you have some allies who are robots and some that are humans. One of the humans has an ability that sets off an EMP that would have a chance to stun robots, both enermies and allies. Maybe I'm being dumb but I can't figure out how to do this. Any help?
 

Andar

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1) to protect the non-robots, simply give all non-robot actors and enemies immunity to that state.
2) by default it is NOT possible to target a skill on both sides (allies and enemies).
there are two ways to work around this:
you can either search for a plugin that gives that ability, or you can have the skill call a common event and in the common event use two force action commands to trigger two skills, one for allies and one for enemies.
 

Maya_Zulf

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1) to protect the non-robots, simply give all non-robot actors and enemies immunity to that state.
2) by default it is NOT possible to target a skill on both sides (allies and enemies).
there are two ways to work around this:
you can either search for a plugin that gives that ability, or you can have the skill call a common event and in the common event use two force action commands to trigger two skills, one for allies and one for enemies.
Thanks. I couldn't find a plugin but the Common Event method worked perfectly.
 

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