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I am looking for a script that somewhat turns a Shop into an Auction House, here's how it would function

10 Specific items will be selected by chance from the script(ItemList) and sold at a % Rate of original price, each time you enter/exit this shop the 10 items will vary as will tier prices.

For example inside the script it would look something like this:

#-------------------------------------------------------

Auction House items go here

#-------------------------------------------------------

When AuctionHouseOpen Then pick items

P25(item1)$100-500%

P8(weapon2)$250-600%

#and so on

end

#---------------------------------------------------------------

I know that example is the farthest thing from real script but allow me to further explain:

P: Probability- the chance the item has to be placed in the shop: Weapon 2 Has 8/33 Chance of being placed in the shop-- Probability/Total Probability

(itemX)- self explanatory, the item weapon or armor that can be added to the auction house

$- The integer of the purchase value of the current item: lets say weapon 2 has a base price of 100G and the script randomised 275% the item would sell for 275G

it would be great to have this script unaffect other shops/pricing such as a switch on/off

also this script might be helpful with the creation of this auction house script:

http://galvs-scripts.com/galvs-pawn-shop/

~Thanks

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