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Android deployment of my game is having issues loading sound files. battle3 is only one of them (as shown in the screenshot)
Not only that, but it only seems to occur randomly - sometimes it won't occur in a battle at all, sometimes it'll occur on an enemy attack, on a player attack, etcetera-point being that the audio file is present and plays sometimes, but eventually fails for whatever reason.
The audio files (along with every other file) are present after doing the android/mobile deployment, and the files are still present and work fine on Windows after converting the deployment to an APK (it's possible to check this by renaming the .apk to .zip and extracting it like a normal zip file)
It's possible that a Yanfly plugin is causing these issues (i'll test a blank sample project later), but I thought I'd ask here to see if anyone has any experience with this.

![Screenshot_20170730-102033[1].png Screenshot_20170730-102033[1].png](https://forums.rpgmakerweb.com/data/attachments/48/48081-518ebafea7a9f8df787437175df59f0d.jpg)