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Freebies_Audio.png
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This script adds the “fade in” function to the Audio channels, since by default, only “fade out” is included as an event command.​
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It is very easy to use, just add the correct command using a Call Script event command after you use a Play BGM/BGS/ME one.​
Read the header for more info.​
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Here's this for an idea I might do: A Touhou RPG set in the universe of the Hoi4 mod "The New Order: Last Days of Europe". Expect BurgSys Yukari, the Great Fairy Trial, and funni clock Flandre
The thing I don't like about VRMMORPG anime is that they're unrealistic. I mean, we know we have a lot of ping issues, latency, and desync. Would be funny if you shoot a player and they immediately teleport somewhere because "ha, your internet suck!".
I've decided to try and be more social and less nervous about engaging. I'm always over thinking things - from now on when I'm worried or don't get something I'll just ask.
Sometimes a mechanic that is meant to add challenge is just annoying. Even the Final Fantasy games did not completely escape this pitfall of design. (FF8 draw system I'm looking at you - grrrr)
starting working on the sprites for one of my games major antagonists finally. here's the first frame of his chanting motion in battle.

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