Discussion in 'JS Plugin Releases (RMMV)' started by Fornoreason1000, Jan 2, 2017.
Sorry, just got off work
I've noticed another thing about BGS: with the plugin enabled they begin looping BGS after certain time has passed. The loop is about 1.5 seconds and I can't really pinpoint when it starts looping that one part. Sorry, not much info can be given here.
With the new version of your plugin (0.82 beta), when I do a test in the game, I have this error message.
What is strange is that in the list of plugins, it is written that it is version 0.81 (I downloaded the 0.82)
Wait, a new version is out? I didn't know.
DarkEspeon: The latest version (0.82 beta) was uploaded last month, if I remember.
Can you make a test with this version please?
Maybe the problem comes from me.
next verswion is 0.9, don't really have an ETA on it though
Hi, I've just downloaded this to test a couple of things. As it happened with @Poupouille, the uploaded 0.82 version on http://mvplugins.com/plugin/DarkSilverKnight/Audio Lag Fix crashes when I added it to my project. There seems to be an extra line on the script:
On line 1176 it goes:
Parsed with the following non-commented line it becomes:
After commenting line 1176 it stopped crashing!
I swear i was wasted when i uploaded 0.82
Usually i give a script a test run before uploading it.
0.9 is bacially a rewrite , that's why i didnt pick up all those errors from 0.82.
Some of the bgms we have are quite long, I was beginning to think I'd have to settle with the delay and just make longer fades. Thank you so much for making this!
Hey, I don't know if this bug was reported or not. But OGG's costum loops do not work anymore. Is there a way to fix this? (Yes I have tried this without the plugin, they loop perfectly, but when the plugin is on it plays the entire song instead of repeating the segment I want it to.)
Edit: Alright, I've seemed to have missed a comment about it. It has been reported. I'll be here waiting for an update. I hate the coding in RPG Maker MV and how it handles music, so thanks a lot for this plugin!
@Fornoreason1000 You rock buddy, hope you're still alive and doing well!
The only other plugin in my game is Community_Basic.
You can fix this by editing the plugin. On line 1176 there's DSEIV.AudioBuffer.prototype. if you comment that out the error dissapears.
Im pretty new to RPGMV and I've installed the plugin. I tried to run my game but every time it won't even start and just displays this
Do i need to write something in the "notes" section on each map or is there some parameters I need to put? I just started using MV last week so im still watching tutorials and such. I didn't start getting this error till I imported the plugin.
@Fangzarie Just a heads up - there appears to be a problem with your image. Could you try reloading it please.
Oh my apologies. The image is this
Im not sure what it means.
Do you happen to have an alternative download link, or the .js file in a .zip instead of a .rar? The .rar file for the two most recent releases won't open for me, and I don't seem to be having problems opening other .rar files on my PC.
EDIT: Never mind, resolved the problem.
@robertwilson This is an English language site and all posts must be in English and only in English.
In addition, you appear to be advocating piracy. In the light of your posts in the music thread,
Please be aware that this is a bannable offence.
I have deleted your post and will be discussing this with the other Mods.
Irrespective of our discussion, this is your last chance. Any other instance of you suggesting this before we complete our discussion, and you will be banned.
At first i was happy this fixed my BGM issue at start menu, but when i got into the game, it played default BGM on every map even though i use external assets, i never use the default BGM, help please? Also, the version 0.82 isn't working, it says "undefined is not a function", so i used the version 0.81 currently.
Has this plugin been abandoned?
Separate names with a comma.