Audio Problems with XDK

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Chigger

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I have been trying to convert my game into an android APK. The game will run on emulate, but when I build it and try to run on my phone, it always says


"Failed to load audio/se/smtbeep2.m4a"  (smtbeep2 being a cursor sound effect). I have tried several times to get it to work, but still the same error every time. The m4a was in the audio folder when I deployed for mobile, and was also in the www folder when I built on XDK. For what it's worth, the pc version runs fine. Any ideas? I really don't feel like waiting 40 minutes to an hour for it to upload every time I try something different.


If it matters, my phone is a BLU Studio 7 II, and I ran another MV game on it.


Edit Tried using the the manual method. same thing. Also tried replacing the sound file with a default and renaming it. Didn't work.
 
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Maycon Gama Ribeiro

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My problem is that BGM does not play on the title screen, I have to click to play, i use plug in from the StudioMoghunter.
It also does not work in my cell, when you start playing BGM in the game and SE disappears all is muted.
 

Andar

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[necro]@Maycon Gama Ribeiro [/necro]

Additionally, we want each user to create their own topic for their problem, because usually those problems have nothing to do with each other. In this case it is obvious that there were two different problems without even thinking, but that is not always the case and it always creates confusion as to which solution is for which problem if two people have the same topic for their problem.
 
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