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Does anyone know of a way to have more control over actors' auto-battle AI?

I tried searching for it but somehow I haven't seen any relevant result so far. So I suspect it might be possible that the hyphen in "auto-battle" that mess it up.

Anyway, I'd like to be able to set more complex conditions such as being able to use action on opponents' states or hp, or even being able to make decision on allies' conditions/states.
Furthermore, if there is a way to adjust these conditions for your auto-battle actors via events then that would be amazing, but this is optional for now.

Are there scripts for these? Or is there a way to set this up without scripting?

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