This is a strange bug I can't seem to figure out. Auto-Life is a state I'm using, which revives a character after its HP reaches zero (basically after K.O). It works for about 80-90% of the times. For the rest of the times, the fallen character simply doesn't get revived. I will provide a few screens to show you how the state is set up in the database and the script editor. Screen 1: Skill Setup [hide][/hide] Screen 2: State Setup [hide][/hide] Screen 3: Script Setup [hide][/hide] If someone would like to take a look inside the game, then by all means, feel free to PM me. It's about 132 MB in size. I have ideas for a skill (a skill that revives all characters) to replace it if I plan on scrapping the state, but I still think it's worth a shot to fix. Also, the state can also be inflicted by using an item called Holy Cross. Same problem there though. Last time I checked, the state stopped working when my character were inflicted with a "Burn" state. The state doesn't get removed when the bug occurs however. It usually works the second time too. I finally finished the game last night and the only things left to do is a final beta test and some minor fixes/additions. Any and all help is greatly appreciated. Thanks in advance!