- Joined
- Jun 25, 2012
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My game design works somehow like Darkest Dungeon with auto-save function.
I would like to know how I can make a fixed save for each playthrough in a way I can autosave overwriting always the same save and allow the player to save only over that save file.
So, a specific number index of the save file in auto-save in the beginning of the game and that playthrough can only auto-save/player-save that specific save file.
Thanks.
I would like to know how I can make a fixed save for each playthrough in a way I can autosave overwriting always the same save and allow the player to save only over that save file.
So, a specific number index of the save file in auto-save in the beginning of the game and that playthrough can only auto-save/player-save that specific save file.
Thanks.
