Auto shadow bugs

nio kasgami

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Hi people I notice something who annoying me a little and I can't find a way to fix this by myself 

this the "auto shadow" who draw automatically with the walls...

I notice the shadow is below the character but....this unrealistic...normally the shadow is supposed to cover all the stuff like (character , event ) in simple this remove a little the realism of the game in my opinion



thanks for answer my question because...in my opinion a shadow should be above the player not below...
 

nio kasgami

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nio kasgami

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ho don't notice this fix that thanks
 

Kes

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No need for a script.  On a blank space on a B-E tile, draw an oblong the width you want, fill it with black set to an opacity you like (the default is 50%, but that looks a bit heavy to my eye, but experiment) and set it to star passability.  Use the shadow pen to remove the autoshadow - a pain, I know, but if you don't want yet another script, it's worth it - and place your overhead shadow.
 

nio kasgami

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No need for a script.  On a blank space on a B-E tile, draw an oblong the width you want, fill it with black set to an opacity you like (the default is 50%, but that looks a bit heavy to my eye, but experiment) and set it to star passability.  Use the shadow pen to remove the autoshadow - a pain, I know, but if you don't want yet another script, it's worth it - and place your overhead shadow.
good idea but the problem is I use a lot of Tile b  for the walls because pandamaru don't make the ruins in auto-tile so naturally they will be erase by your shadow technique so this not really a good way to use in my game thanks though
 

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