ACECORP

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How might I edit my RPGMaker MV game so that it auto-resizes to consume the whole screen on either my iPhone or iPad?


It seems that when I run it on different types of iPhones or iPads, there are black side bars, and the actual screen size for the game is universal. 


This means iPhones with larger screens have wasted black bar space. 


Is there a way to have the auto-resize so it always consumes the whole screen of whatever device it is on?


What options are available for doing that?


I am using the yanfly plugin suite, so I am hoping there is a method of auto-stretching or re-sizing that doesn't conflict that yanfly's stuff.


Any help would be greatly appreciated. 
 

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Still alive! Totally did not finish in time for the Jam (boy that's late) but tl;dr of the last half a year is Work term -> Covid Lockdown -> Sick... again -> Full time Employment. Game stuff has been on hiatus but got a new graphics tablet so hopefully updates again soon. =D
Going on hiatus. Won't be back until mid October.:LZSoops:
Just read the English lyrics for Despacito. Ramen aint innocent no more! :kaodes:
Well today was blown away with nothing to show for it. I made a new character to my game who I was going to have a protection mechanic where he protects my main character randomly unless it's a critical, and no matter what, to check if an attack received will be critical, means checking the apply method. This means rewriting the entire method and I refused to do that.

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