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I'm working on a script to generate a randomly-generated dungeon at runtime. (It's fun.)  I have pretty good results so far; I can generate a connected, decent-looking map similar to what the RPG Maker tool generates from Generate Dungeon.

The main issue I have is with auto-tiles. Check this screenshot out:



Notice the tiles for the wall are not auto-tiling; you can see what they should look like in the window on the right.

I looked at the script from this thread, but it seems depressingly complicated to manually calculate which of the 24-48 auto-tile values I have to set. Is that really the only way to do this?

I'm setting tile data directly by using $game_map.data[x, y, 0] = tile_id. (I require a pre-populated map with a single, stand-alone tile in the first tile location so I can get the ID.)

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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