JingXin

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Hi all:

I'm using Visu Stella plugins, now I have a problem with Auto Skill Triggers MZ.

I want actor's auto-triggered skill always attack the same target after friends use a physical action.

But now the auto-triggered skill always attacks the index 1 enemy, is there any way to fix this?

Thx

.
 

ATT_Turan

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Do you mean index 1 or index 0? Index one would be the second enemy in the troop.

Are there any relevant settings in the plugin parameters? I would think that it should at least be random, not always the same target...but maybe it's really only intended to be used with skills that target all enemies/allies.

But, looking through the documentation, the plugin definitely doesn't support something as complex as "use this skill and target the last-targeted enemy." You could try to do some sort of trick using the targeting restrictions in Battle Core.
 

JingXin

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Do you mean index 1 or index 0? Index one would be the second enemy in the troop.

Are there any relevant settings in the plugin parameters? I would think that it should at least be random, not always the same target...but maybe it's really only intended to be used with skills that target all enemies/allies.

But, looking through the documentation, the plugin definitely doesn't support something as complex as "use this skill and target the last-targeted enemy." You could try to do some sort of trick using the targeting restrictions in Battle Core.
I mean index 0.....

I noticed this notetag in battle core, but I have no idea how to code it :(

<JS Targets>
code
code
targets =
Code:
;
</JS Targets>
 

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