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I'm not sure if this belongs here or in a scripting section. The question is more involved with the feasibility of the idea than the actual scripting itself (though that would be helpful), but basically I'm trying to set up an NPCs Autonomous Movement in a way that I think will involve multiple script calls and I'm wondering if this is even possible.

To be more precise, I want an event to travel between multiple other events at random. I can have Event 1 travel to Event 2 with a script call, but say I wanted Event 1 to travel between Event 2, Event 3, and Event 4 at random, well then surely I would need to create a variable and then put this variable in where I would normally put an event number. This requires two lines of scripts, one to establish the variable and one for the move route script call to send Event 1 to the random event.

Also, let's say that Event 3 is erased. Well now I want Event 1 to only travel between Event 2 and 4. Though I'm flexible and could settle with a self switch check of other events. Either way, when an event is removed, I don't want my first event to travel to it anymore.

The move route options both seem to only support one line of script. Is what I'm proposing even possible with these limitations or is there a way to work around it?

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