- Feb 4, 2018
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see Avy's do you have plates of food? since I have searched and cannot find.
Interest? It's amazing!!!I am slowly trying to get an order into my resources. With multiple hosters going down and everything being spread among several folders, threads and computers, that is not really an easy thing plus I have no clue how to host it best, as this is an insane amount of work.
For now I have reuploaded the Big Icon set, which had been down for quite a while now (I guess?) and added everything that I found on my PCs, so there are possibly unrealeased icons in there - and also possibly still some missing, I'll let you know when I expand it.
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Since they need you to own VX Ace I don't know if there is still a demand for them, but they were pretty fun to make and it is a reasonable size for adding a lot detail and still being doable^^
For all who like this style, here is my old list linking everything on the boards that would match:
If you know more sources or scripts, tell me please :) Icons are pretty awesome, but having the same 24*24 Icons for everything is sometimes not the best solution. If you game just has few items your menus will look pretty empty, but there are a lot more options where you can use Big Icons. ...forums.rpgmakerweb.com
And I must admit... I kinda like this style. Is there any interest for expansions?
YOU BEAUTIFUL, BEAUTIFUL ARTIST! Thank you so much for putting these all in one image!No, my icons cannot be used outside of RM games. Some are edits (as the Ace "upscales" or a handful of the Ace icons) or heavily reference MV objects (as some of the designs are very clearly the ones of the MV weapons and so on. Those are very tiny things, but I am rather on the safe side.
My last months have been crazy and I had 5 grade-creating events (as: hand in of a huge project, exam, presentations...) in the last 8 days, so I am kinda "done" for now.
Anyways, as kind of a stress relief, I made an icon every now and then between rendering 3D scenes, video cutting and learning how to calculate the lifespan of data.
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So, what do we have?
It started with branded soda cans, each of the sparkly ones has their own pattern and they are edits of the one I already have. I thought it would be cool to have the possibility to use them as heal items in a modern game with different effects for example (as in Pokemon red/blue/yellow xD). The berries came after I realized there was a certain lack of berries, the picks were kinda random, but you can never have too few berries. And then the leek, as I felt we need more vegetables as well. Food section could definitly have more stuff, as all sections, but now you have some more options I guess.
Second row are edits of the candle, I though you can use it as ligh source (with on/off when activated) and decide to not have the lower golden thing,
Third row are plants and a shroom. They are from scratch but intended to replace the Yanfly upscales that are in Yanfly's set (as you can see in the full set, some gaps have closed)
Then a battery, modern games can use them for many things, as in "You can only use the flashlight if you have 2 batterys"
Animal collectables, for potion making, fishing, or just loot.
More weapons and armor... I feel like every section needs more stuff, so here are at least a few more fantasy equipment things.
Tools, as a normal axe (could double as weapon) and a screw. I think screws would make cool elements as you could either steal screws to weaken something or add them to repair something :3
A bronze bracelet... counts as "random equipment" I guess. You see, I had no plan, just did very random things.
Speech bubbles, I though I had them, couldn't find them and so I made new ones.
Sun and Moon, both fitting for spells or day/night systems :3
And last but not least, random skull variations^^
Here is the full set as of now:
I am still not sure which topics are the best for these, I think they are better for items than for skills? And maybe a little better for modern than for fantasy? Let me know what you think!