Avery did you have someone guess correctly yet? I believe what you did specifically was make the icon set in the same format as the original, so that you can just change out the images and the system will read these instead of the RTP ones. The blank spaces are in the same spots as the RTP icon set for this reason, right?
Hey. I just wanted to say thanks for these awesome icons. Just what I needed for my non-commercial horor game.
I'll give you full credit for the icon set (provided I ever actually finish the game hehe.. game developing is tricky :') ).
Ask @Avery , the modular 24x as I can use it to the size of 32x for MV, I still have the license of Xp and VX and Ace. Like you can enlarge them, because I do it in Photoshop and it looks bad "pixelas", thank you very much
Wow, your question is very hard to understand! But Avery has already answered it in the terms on the very first post. You can use the 24x24 icons in MV, but you can't do a blurry resize. You can, however, follow this tutorial for other ways to do your own cleanly pixeled resize: https://forums.rpgmakerweb.com/inde...nlarge-your-icons-with-3-simple-tricks.81466/ Or you can use it at the 24x24 size, just rearranged into a 32x32 space. She's even provided some lovely frames to make the spacing difference less obvious.
If I misunderstood, and you're asking her to resize the modular icons into the MV size, then that won't work. You're requesting too much for the purpose of this thread. The rule is a max of 3 upscales per request. So maybe if you picked out 3 pieces of the modular icons.
I love your personal style of MV icons. They're so much more vibrant and colourful than the other sets I've tried out, and the colours match the themes of the weapons and such in my game so well. Your main post says you're not taking MV icon requests right now, so I won't ask, but if you ever do start taking requests again, I have a couple of things in mind that I'd love to see in your style. Thank you for creating so many wonderful resources and letting those of us who aren't as artistically talented use them, Avery-senpai. *bows deeply*
just hopped into project recruitment... hoping to maybe find some artists to help with parallax maps and whatnot. I could do them myself, but I'm not really good at it so I'd prefer to stick to my strengths which is character art and SOME UI elements.
PRODUCTIVE DAY! I think I FINALLY completed all the items for part 1 of Fallen Feather, that includes the animations, the stats, the pricing, etc. for weapons, armors, key and consumables! all i need to be 100% done is write a few more descriptions (only 10 left out of the 40+ items) and to find some nice pants icons (dont ask lol).
For every amazing step of the way I make, I find myself in a moment where I feel really stupid for not knowing something. I probably shouldn't though, but still, it sometimes feels more obvious than perhaps it is