Nathyn171

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It's still unrealistically small. :p
 

whtdragon

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I stepped back from the idea when whtdragon realeased something pretty similar because I didn't want to create something that is already there^^;

My snow tiles are more like heavily frozen like they went through an ice storm. I even thought about making some extras for something a bit lighter, like light dustings (also thought about heavier ice as if it was unnatural or magic) so I personally am all for overlaps in ideas /)o 3 o/)~ don't let me stop ya from wanting to work on stuff lol
 

Sharm

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Oooh, nice airplane! It always has bothered me to only have tiny options for vehicles. Would you post a version of the plane without the shadow? Unless you don't have an unflattened file it seems like the sort of thing that would be much easier for you to do than someone fumbling around with GIMP and an eraser tool.
 

Avery

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Remember this screen?
lojc5qs7.png


Here is the edit I made for the mysterios grave entrance:
l9mbs5lt.png

It's color was made to fit my cliffs in the nature spoiler in the start post and I guess it is more something for advances parallax mappers (as the upper edge is supposed to be adjusted to the cliffs behind the building and you need probably some semi transparent cliff texture to blend it in (that's what I did), but maybe someone wants to use it?

Well, @Nutty171 , buildings are also mostly unrealistically small in RMMV ;3 You need a good ratio and not a perfect display of actual size, and especially for flying cutscenes a larger plane would've covered too much of the screen.

You are right @Sharm, here are the shadowless planes.^^
pd3dv3fl.png

jy3ozdcs.png
 

callmedan

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The entrance looks great! Btw, do you have any plan making indoor tiles of your mushroom house?
 

lilcooldude69

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how about a overworld port town icon :) ive noticed thats actually something that isnt with the RTP.
 

RPGMaker777

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I've been looking for some good new trees for ages and my game features many animals so I was really pleased to find this topic.

It's extremely generous of you to allow your beautiful artwork to appear in our games as long as you get a credit and a copy, I'm definitely going to use all of your trees and some of your animals in my game too.

Thanks so much for your kindness.
 

MobileSuitSonic

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@Avery I'd love to see more battlers from you.
Maybe some Greek and Roman-influenced ruins, too.
 

HomelessDad

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This is some incredible work and I look forward to incorporating much of it into my projects.
I was wondering if I could get some instruction on how to properly animate the book character tile.
I can tell in the graphic that all the necessary tiles are there, but I'm not sure what sequence to use to get a book from closed to open and back to closed.
Any help from anyone would be appreciated!
 

Ogedei

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Perfect addition. It always baffled me that the makers of the RTP SF Tileset seemed to think that everyone in the future walks across the world. :D
 

Rhino

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@HomelessDad It animates like a door. You can copy closed to open from the quick event door, and the reverse is turn right> turn left> turn down (with waits between frames.)

@Avery Hello~ I sent you a PM a while ago and I would really appreciate an answer (even if it's 'no' :guffaw:) Thanks!
 

sanuyesunset

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Wow! You are extremely talented! Keep up the good work! :)
 

Nisshoku

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I think my favorite one here is the mirror that opens to a secret passage xD

Well done :D I am more than likely gonna use a few or most of these :p
 

DarkEspeon

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I heard somewhere that you had frozen lake tiles here, but I can't find anything like that. Has it ever happened? :c

Edit: I found the frozen water! Now the question is: how do I add it into the basic tileset? Hmmm...
 
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Bryy Miller

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I'm most likely going to hire someone for tilesets for a 2018 project, but these are so good that I just might take a few. :p
 

Avery

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I am rearranging my flat and while doing it, I found some locks and instantly knew what I would do in my next break :3
As many people use costum and taller doors I also give you a template of the lock you can put onto every door you like, but also a collection of default elements with a key animation^^

qczcohwc.gif


oz28ked9.png

sgw36tpk.png

n97okgo6.png

3tmqpzii.png
7p3src8b.png
icwvfytu.png
 

Alastor01

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I am rearranging my flat and while doing it, I found some locks and instantly knew what I would do in my next break :3
As many people use costum and taller doors I also give you a template of the lock you can put onto every door you like, but also a collection of default elements with a key animation^^

qczcohwc.gif

That's really amazing concept! Looks great
I assume the same can be easily done for door handle animations.
But how can we use such long >4 frames animations? Do we need a plugin?
 

DarkEspeon

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That's really amazing concept! Looks great
I assume the same can be easily done for door handle animations.
But how can we use such long >4 frames animations? Do we need a plugin?
Simply change the sprites after playing one animation!
 

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