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- Apr 19, 2019
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Wow it's really cool I want to use it in my game, can I use it? Of course, it is for non-commercial purposes.
Her Terms are on the First post under the spoiler.Wow it's really cool I want to use it in my game, can I use it? Of course, it is for non-commercial purposes.
Yooo those are great!! I do have a few questions if you dont mind me asking. What canvas size did you use? Did you downscale to make them proper tiles or actually use pixal art? Im trying to figure out where to start on my ownSome basalt cliff I made :3
Just added these to my project and they look amazing! I know you're doing your advent calendar right now (which I also very much appreciate), but maybe in the new year, a basalt waterfall tile to go with this would be very awesome.
I was hoping to grab these, but the images aren't working. I used the ctrl+f5 trick, right clicked to view the image, copied the url... But nothing.![]()
The gif is kind of wip-ish as there are some little pixel issues^^; But I don't want to rework the whole thing, the actual files should work just fine!
So... you ever wanted to ride into battle? Yes? No?
Well, now you can!
And, you might say, the horse seems kind of... stable (pun intended).
That has a reason, because with just 3 simple steps, you can place any actor on it's back!
Now I'll have to wait how the feedback for this is - I know I have made too many horse variations to make the SV horse fit them all x_x But let me know which are needed most.
Base:
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Overlay:
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And how you use it:
Step 1: Enlarge Canvas:
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Step 2: Place your SV Battler like this in the (32*32) grid:
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Step 3: Add Base below and overlay over the Battler - finished!
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They are 99% Pixel Art with a bit of structure edited in from one of the MV grounds.Yooo those are great!! I do have a few questions if you dont mind me asking. What canvas size did you use? Did you downscale to make them proper tiles or actually use pixal art? Im trying to figure out where to start on my owncanvas sizes seem to be hard to find for meh.
What a wonderful surprise! I was just starting to work on the cave/tunnel dungeon. And the main dilemma of that part of my game involves a sinking continent, so the basalt water autotiles will definitely come in handy.They are 99% Pixel Art with a bit of structure edited in from one of the MV grounds.
The images should be back up, seems like they had a sever issue.^^'
We don't need a basalt waterfall, as my waterfall events can be used with any wall or water, but instead, I have another addition for that set:
View attachment 172456
A usable water autotile
View attachment 172457
A B/C/D addition for proper cave walls :3
And the battler would have to be made completly new or edited out of something similar, there is just the sprite and face.