Adding my Restaff Stuff with some further explainations and expansions

Most of them were created shortly after the May Restaff release.
This time I tried to fill as many gaps in the default files as possible... you know, several of the chars lack faces, battlers or chars, which forces them into certains roles. We can't have the angel as NPC, talk to the elementals or visit the towers on the world map. At least a bunch of those could be fixed this time and I hope, you have a good use for them. I would really like to hear some feedback, also on that choice. Would you love to see more of those additions to default stuff or is it better to get totally new things?
Firstly, the two battlers I made for this Restaff:
They are both edits of default battlers and are designed to match the Sprites Nature-6 and SF_People3-4.
Since the elementals gave a really good base to be transformed into Nature-6, I did the same vice versa. The pink face got all the different headpieces and was edited to fit every single face. Since I made an expression for each to match the one of it's battler it was just logical to give every one all four expressions and for that a nice emoset.
In the Restaff and his thread you can find the matching sprites by @chalkdust .
But these were not the only gaps for faces I filled. You can now talk to the police and the Angel (Angel in Battlers and SF_People3 - 5&6) as well, which should give a lot more options to side quests and interactions. I added the angel face as human version as well, maybe it could be a fallen or disguised as human version of the angel or just a random person.
But whow useful is a face if you don't have a char, now that we talk about the angel? Right:
The next thing is one of my favourite contributions ever. You know some of the Actors have an enemy and an SV Battler? So I made SV weapons of their weapons, so they could attack with "their" personal weapon as SV Battler.
And last but not least, a tower to match one of the small world map towers - now with a ruined version as well: