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I thought this concept would be more common but in my searches here I couldn't find a thread specifically about this. So why not start one?

And, really, I should say that I'm not thinking specifically of a warrior/thief/mage/cleric kind of party, but combinations of stat/skill types! As in one character who deals high damage and is quick, but low def and maybe medium special skills, and another with good support skills but lower attack and stuff like that.

Let's just use the typical RPG Maker stats of attack, defense, agility, evasion, magic attack, and magic defense. How would you balance out a 4-person party, with each having proficiency in 2, average in 2, and pretty meh in the last 2? And on top of that, what kind of roles would they play? And even, if it matters, the order in which they'd join whoever was the protagonist?

This is something I haven't quite delved into just yet for my project, but something I'd like to work out. Figured to get a discussion going!

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.
time for a new avatar :)

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