- Joined
- Dec 15, 2016
- Messages
- 294
- Reaction score
- 723
- First Language
- Spanish
- Primarily Uses
- RMMV
Hello there, basically i want to make the game closer to dungeons and dragons (think baldurs gate) or Fire emblem.
This means really low stat inflation where every single digit counts, im going trough the different tutorials on the site and also trying stuff inside the editor, but i guess there is no harm to ask.
So for starters i would like to eliminate most random elements from battle, lets say your character has 30 defense and the enemy 28 attack, you will get 2 damage. Just an example, but thats the kind of game im going for.
This means really low stat inflation where every single digit counts, im going trough the different tutorials on the site and also trying stuff inside the editor, but i guess there is no harm to ask.
So for starters i would like to eliminate most random elements from battle, lets say your character has 30 defense and the enemy 28 attack, you will get 2 damage. Just an example, but thats the kind of game im going for.
