- Joined
- Sep 26, 2013
- Messages
- 173
- Reaction score
- 15
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- English
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I'd like to make a skill like this:
- Actor use skill barrier, create a state "barrier" that will absorb a number of damage equal to actor's parameter.
- And, if possible, i want to make 3 kind of barrier: one will absorb physical damage only, one will absorb magical damage only and one will absorb both
- If the damage deal to actor lager than the amount of barrier left, the difference will be inflicted as HP damage
- Actor use skill barrier, create a state "barrier" that will absorb a number of damage equal to actor's parameter.
- And, if possible, i want to make 3 kind of barrier: one will absorb physical damage only, one will absorb magical damage only and one will absorb both
- If the damage deal to actor lager than the amount of barrier left, the difference will be inflicted as HP damage


